xEn
01-01-16, 18:00
Nick: xEn
Posturi: 935
Problemă: Am făcut cāteva Setări īn CFG-ul meu astfel īncāt să am FPS mai mare īn Counter-Strike 1.6 şi am observat că unele lucruri se văd blurate īn loc să se vadă normal. Vă rog să mă ajutaţi să aflu care este acea Setare ca acele lucruri să se vadă cum trebuie īn joc, vă las mai jos Setările mele din CFG.
Nişte Poze dacă este Cazul: http://i.imgur.com/hGt4fUk.png
De cand ai aceasta Problemă?: O am de Astăzi
ati_npatch "0"
ati_subdiv "0"
bgmvolume "1.0"
bottomcolor "6"
brightness "99"
_cl_autowepswitch "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "800"
cl_bob "0.01"
cl_bobup "0.5"
cl_bobcycle "0.8"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "0"
cl_crosshair_color "50 250 50"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "0"
cl_downspeed "800"
cl_dynamiccrosshair "0"
cl_forwardspeed "800"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Red"
cl_logofile "skull"
cl_lw "1"
cl_minmodels "1"
cl_movespeedkey "0.55"
cl_radartype "0"
cl_resend "2"
cl_shadows "0"
cl_showfps "1"
cl_sidespeed "800"
cl_timeout "35"
cl_updaterate "101"
cl_upspeed "800"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 255 0"
console "1"
crosshair "4"
developer "0"
ex_interp "0.01"
fastsprites "0"
fps_max "101"
fps_modem "101"
gamma "3"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_cull "1"
gl_dither "1"
gl_flashblend "0"
gl_flipmatrix "0"
gl_fog "1"
gl_keeptjunctions "0"
gl_lightholes "0"
gl_max_size "128"
gl_monolights "0"
gl_overbright "0"
gl_palette_tex "1"
gl_playermip "7.43"
gl_polyoffset "0.1"
gl_round_down "4"
gl_texsort "0"
gl_wateramp "0"
graphheight "70"
hisound "0"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "0"
hud_deathnotice_time "5"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_saytext_time "5"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
max_shells "0"
max_smokepuffs "0"
+mlook
m_filter "0"
m_forward "1"
model "gordon"
MP3FadeTime "2.0"
mp_decals "0"
MP3Volume "0"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
name "xEn"
net_graph "0"
net_graphpos "2"
net_graphwidth "-60"
net_scale "5"
precache "1"
rate "25000"
r_bmodelhighfrac "5.0"
r_decals "128"
r_detailtextures "0"
r_dynamic "1"
r_lightmap "0"
r_mirroralpha "0"
r_mmx "1"
r_norefresh "0"
r_novis "0"
r_traceglow "0"
r_traceglow "1"
r_wateralpha "1"
_snd_mixahead "0.1"
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
s_a3d "0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_eax "0"
scr_conspeed "9999"
s_distance "100"
s_doppler "0.0"
s_eax "0.0"
sensitivity "3.5"
setinfo "_vgui_menus" "0"
setinfo "ah" "0"
s_geometry "0"
s_geom_reverb "0"
skin ""
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_occlude "0"
s_occ_epsilon "0"
s_occfactor "1"
s_polykeep "1000000000"
s_polysize "10000000"
s_rolloff "1.0"
s_refgain "0"
s_refdelay "0"
s_reflect "0"
s_reverb "0"
suitvolume "0"
s_usepvs "0"
sv_aim "0"
s_verbwet "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
violence_ablood "0"
violence_agibs "0"
violence_hblood "0"
violence_hgibs "0"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.750000"
volume "0.1"
zoom_sensitivity_ratio "1.1"
Posturi: 935
Problemă: Am făcut cāteva Setări īn CFG-ul meu astfel īncāt să am FPS mai mare īn Counter-Strike 1.6 şi am observat că unele lucruri se văd blurate īn loc să se vadă normal. Vă rog să mă ajutaţi să aflu care este acea Setare ca acele lucruri să se vadă cum trebuie īn joc, vă las mai jos Setările mele din CFG.
Nişte Poze dacă este Cazul: http://i.imgur.com/hGt4fUk.png
De cand ai aceasta Problemă?: O am de Astăzi
ati_npatch "0"
ati_subdiv "0"
bgmvolume "1.0"
bottomcolor "6"
brightness "99"
_cl_autowepswitch "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "800"
cl_bob "0.01"
cl_bobup "0.5"
cl_bobcycle "0.8"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "0"
cl_crosshair_color "50 250 50"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "0"
cl_downspeed "800"
cl_dynamiccrosshair "0"
cl_forwardspeed "800"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Red"
cl_logofile "skull"
cl_lw "1"
cl_minmodels "1"
cl_movespeedkey "0.55"
cl_radartype "0"
cl_resend "2"
cl_shadows "0"
cl_showfps "1"
cl_sidespeed "800"
cl_timeout "35"
cl_updaterate "101"
cl_upspeed "800"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 255 0"
console "1"
crosshair "4"
developer "0"
ex_interp "0.01"
fastsprites "0"
fps_max "101"
fps_modem "101"
gamma "3"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_cull "1"
gl_dither "1"
gl_flashblend "0"
gl_flipmatrix "0"
gl_fog "1"
gl_keeptjunctions "0"
gl_lightholes "0"
gl_max_size "128"
gl_monolights "0"
gl_overbright "0"
gl_palette_tex "1"
gl_playermip "7.43"
gl_polyoffset "0.1"
gl_round_down "4"
gl_texsort "0"
gl_wateramp "0"
graphheight "70"
hisound "0"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "0"
hud_deathnotice_time "5"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_saytext_time "5"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
max_shells "0"
max_smokepuffs "0"
+mlook
m_filter "0"
m_forward "1"
model "gordon"
MP3FadeTime "2.0"
mp_decals "0"
MP3Volume "0"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
name "xEn"
net_graph "0"
net_graphpos "2"
net_graphwidth "-60"
net_scale "5"
precache "1"
rate "25000"
r_bmodelhighfrac "5.0"
r_decals "128"
r_detailtextures "0"
r_dynamic "1"
r_lightmap "0"
r_mirroralpha "0"
r_mmx "1"
r_norefresh "0"
r_novis "0"
r_traceglow "0"
r_traceglow "1"
r_wateralpha "1"
_snd_mixahead "0.1"
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
s_a3d "0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_eax "0"
scr_conspeed "9999"
s_distance "100"
s_doppler "0.0"
s_eax "0.0"
sensitivity "3.5"
setinfo "_vgui_menus" "0"
setinfo "ah" "0"
s_geometry "0"
s_geom_reverb "0"
skin ""
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_occlude "0"
s_occ_epsilon "0"
s_occfactor "1"
s_polykeep "1000000000"
s_polysize "10000000"
s_rolloff "1.0"
s_refgain "0"
s_refdelay "0"
s_reflect "0"
s_reverb "0"
suitvolume "0"
s_usepvs "0"
sv_aim "0"
s_verbwet "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
violence_ablood "0"
violence_agibs "0"
violence_hblood "0"
violence_hgibs "0"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.750000"
volume "0.1"
zoom_sensitivity_ratio "1.1"